Monday, October 25, 2010

BlizzCon 2010: World of Warcraft in Anaheim

There is no gaming Convention as BlizzCon. But then there is no game developers like Blizzard. While the industry at large, the last fifteen years in thrall console growth and the lucrative revenue stream has spent, cross-platform versions represent, around these games focused Blizzard, solely on creating smash-hit PC titles, and the maintenance of the communities, has increased.
BlizzCon is Blizzard Entertainment's annual public celebration and it is more than some onanistic marketing exercise. It is the time when world of Warcraft, StarCraft and Diablo fans from around the world congregate, time to spend together, and the company that makes your favorite games.Are here too difficult to play, and in many cases show the creative results of your gaming Leidenschaft.Mit a record 30,000 participants at BlizzCon 2010, this year's expected costume contest should still the most spectacular.
The show is the Convention Center in Anaheim, Orange County place. During the day, it is a bright but unprincipled place;a merchant's limbo of high-rise building chain hotels and the calorific value is Restaurants.Aber here, the night before the show, the atmosphere starting to hum. Hotel lobbies are enthusiastic fans, shaking hands and reacquainting, anticipating the next two days with a noticeably fill air of the positive expectation.
It admits a lot this year freuen.Die Convention of opening ceremony begins with a keynote by Mike Morhaime, President and cofounder of Blizzard. In a time when the business leaders of video games as customers and fans speak the language of the shareholders, this is always an interesting event. After all, without a passionate player base, what drives the creativity and innovation of your development team?
Numerous records maintained, games over the two days to discuss key aspects of Blizzard's.These range from the technical, such as community tools, game, load balancing and upcoming features to the creative art direction and cinematics.A big draw for many participants is the series of live events where Warcraft guilds guide renowned world raids on the big screen, and the world's best StarCraft offer insight II players and a number of esports matches where fans are the best and brightest StarCraft II and WoW players pit your skills against each other in the hard competition guidelines for improving the multiplayer Fähigkeiten.Es.
There are song, dance and costumes competitions for the more extroverted participants; a kind of X-factor for the passionate with large cash prizes for the Gewinner.Und to bring to an end, there is a final concert courtesy of tenacious D (Ozzy Osbourne was last year's Act).
While I am here, I'll speak one-on-one with Mike Morhaim and the developers of cataclysm to world of Warcraft, StarCraft II and Diablo 3 s upcoming Erweiterung.Ich will be reporting from the show floor, how the Convention is in progress, so back for pictures and information over the next few days check.

View the original article here

Sunday, October 24, 2010

BlizzCon 2010: Diablo III-hands on preview

A hands on Preview with Diablo III is a like a polished trip down memory lane. Everything feels warm familiar, the cannonading multi clicks the mass combat the iconic animated cash and prey well, the enemies to fall to your strokes as you.
There is a difference though, and it is a basic one.The amount of Polish on show in Blizzard's revisiting his bow's Dungeon crawling RPG without parallel. The immediate impression is a rich accuracy, and it's found; animations and the immersive soundscape in every nook and cranny of experience against character design to back to the pleasing sound and feel of moving items your inventory. The game is full of feedback loops that seem designed to meet first and foremost.
Here the big news at BlizzCon 2010 is Diablo III's new character class, the demon's Hunter.Sie all bows and crossbows, and references to some specific anti-demon features deleted Blizzard. We jumped in a Dungeon called Leoric's halls of agony with a level nine characters that already has a small selection of interesting ranged combat skills learned.
In this show floor demo build it is obvious that fun to spielen.angewendet the left mouse button was pressed, an ability called snag shot that changes ranged shots to damage and slow down three enemies at once. On the right mouse button button shot was BOLAS, attaches a ranged attack the enemies and explodes for big damage after a short delay. That's how skills work - applied effect modifiers to your basic statistics weapon attack and damage.
The combination of the two is pretty visceral.Large groups of enemies soon reduced, slow to a crawl, explode into a shower of body parts as the BOLAS shots do their job.In pretty brief I leveled and unlocked made bolt a new capability called multiple shot which essentially my crossbow turned in a shotgun scatter cone of meat shredding murder.And so it was a bloody path to the center of the Dungeon and Leoric, how the undead head carved at the heart of the maze.
And Diablo III knows how to reward.Effects are weapon visceral, death animations grisly and satisfying.Carved at some point I a lurching zombie in half, which just seemed him wütender, as his legless torso that butterflied make me towards at a comic pace.The prey is thick and fast, and I took a ton of new magical weapons, armor pieces and potions.
Fortunately, there are less drag your bag of a million swords to the weapon merchant this times herum.Wenn don't want extraction have found, can reduce it using an interface tool, to crafting Materialien.Diese materials can be offered crafting NPCs, you unique magical weapons and items to forging werde.Diese characters are found by key quests, and about as soon as you have won, will join your personal Caravan as you move around the world.
Our short game Diablo III has us in leave no doubt that there is much to freuen.Subtile changes from Diablo II are obviously everywhere, and there is only so much will not be drawn more details in every aspect of the Spiels.Blizzard, on a release date - when it's done the Mantra.Und is "done," I am perfectly happy dass.Es is an endless list of also ran pregnant with promise, but suffered a rush to market by quarterly margins to strengthen fortunately is not Blizzard's style at all.

View the original article here

BlizzCon 2010: Opening Ceremony!

BlizzCon 2010 has begun, and what the opening ceremony in Fireworks and important announcements, was made for with a sense of connection with its communities.
Blizzard President Mike Morhaime and Senior Vice President of creative development Chris Metzen were on the stage. Morhaime by highlights some of the successes of the last year open. This year marks the tenth anniversary of Diablo II, world of Warcraft turned five in 2009 and the global world of Warcraft player base is 12 million and rising now. 2010 formation marked the 20th anniversary since Blizzard."" Things were very different then,"said Morhaime.""No Internet, Britney Spears was a nine-year-old make your debut on Starsearch, and we had cell phones but were about the size of this podium".
But the main thrust of the Morhaime and Willie Crawford's talk was a series of you WoW and StarCraft II players and a concerted effort to the similarities between Blizzard and the fans of his games in the spotlight.
Willie Crawford's speech was a colorful recovery of the word geek. He urged the audience to the words "Geek is…" sing before flicking you to the next slide in his presentation.These were iconic cultural touchstones, the science fiction and fantasy fans immediately erfasst.Ripley in the alien Queen egg Chamber, Luke Skywalker turning off his targeting computer and the pictures of Frank Miller's Dark Knight Returns were some memorable.As old EverQuest players, I was a little touched to see a screenshot from the game."Without the" Willie Crawford said "none of us would be here today".
Willie Crawford went on to announce the fifth playable class in Diablo III: the Demon Hunter.Eine cinematic showed a selection of your ranged weapons followed by a short installation of in-game Footage.Metzen went on skills to PVP arenas for Diablo III, followed by some visceral combat sequences known to geben.All is playable at BlizzCon, and thats where I continue headed am.

View the original article here